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The 80/20 rule of thumb suggests that 80% of your code doesn't really need to be particularly efficient, but it's not always clear to developers whether the component they are developing falls into that 80%, or if they need to make extra effort on the performance and memory for any particular component. I gave guidelines for this in my Devoxx talk (the recorded talk now available at this link), where I spoke about 3 axes of performance: concurrency, data size and responsiveness.

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These three axes are particularly useful for characterising the need for performance and memory efficiency during development. For the most part, following good coding practices will give you components that are likely to achieve your performance goals, but using these axes tells you when you need to go beyond good coding practices. In my talk and in the slides I give some guidelines for when you need to think about whether you need to make a special effort for your component.

Library developers think a little differently, they tend to take the defensive stance that anything they make needs to be as fast and as small as possible, which may be a reasonable point of view, but makes development very expensive. Library developers also depend on microbenchmarks quite extensively to achieve "as fast and as small as possible" - the 3 axes of performance are less useful for library developers, but still apply. In the next few newsletters I'll focus a little more on each axis.

Now on to our usual links to articles, tools, news, talks, blogs. And if you need the tips from this month's articles and talks, as ever they are extracted into this month's tips page.

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Java performance tuning related news.

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Jack Shirazi


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