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Java tuning tips for J2ME. This is pretty wide-ranging, but mostly focused on the size of the application. Graphics performance is the next along, then usability. See also the tips page on user perceptions.


The following pages have their detailed tips extracted below


The following detailed tips have been extracted from the raw tips page

http://www.onjava.com/pub/a/onjava/2001/01/25/hash_functions.html
Optimizing hash functions: generating a perfect hash function (Page last updated January 2001, Added 2001-02-21, Author Jack Shirazi, Publisher OnJava). Tips:

http://www.cs.cmu.edu/~jch/java/optimization.html
For years, Jonathan Hardwick's old but classic site was the only coherent Java performance tuning site on the web. He built it while doing his PhD. It wasn't updated beyond March 1998, when he moved to Microsoft, but most tips are still useful and valid. The URL is for the top page, there are another eight pages. Thanks Jonathan. (Page last updated March 1998, Added 2000-10-23, Author Jonathan Hardwick, Publisher Hardwick). Tips:

http://library.cs.tuiasi.ro/programming/java/cutting_edge_java_game_programming/ewtoc.html
"Cutting Edge Java Game Programming". Oldish but still useful intro book to games programming using Java. (Page last updated 1996, Added 2001-06-18, Author Neil Bartlett, Steve Simkin , Publisher Coriolis). Tips:

http://developer.java.sun.com/developer/J2METechTips/2002/tt0325.html
MIDP tips (Page last updated March 2002, Added 2002-04-26, Author Eric Giguere, Publisher Sun). Tips:

http://www.sys-con.com/java/article.cfm?id=1533
The smallest "Hello World" (Page last updated July 2002, Added 2002-07-24, Author Norman Richards, Publisher Java Developers Journal). Tips:

http://wireless.java.sun.com/midp/ttips/memory/
MIDP memory tuning (Page last updated June 2002, Added 2002-07-24, Author Jonathan Knudsen, Publisher Sun). Tips:

http://www.sys-con.com/java/article.cfm?id=1280
Benchmarking (Page last updated January 2002, Added 2002-01-25, Author Glenn Coates & Carl Barratt, Publisher Java Developers Journal). Tips:

http://www.sys-con.com/java/article.cfm?id=1412
Mobile & wireless devices (Page last updated April 2002, Added 2002-04-26, Author James White, Publisher Java Developers Journal). Tips:

http://developer.java.sun.com/developer/J2METechTips/2002/tt0226.html
Minimizing bytecode size for J2ME (Page last updated February 2002, Added 2002-03-25, Author Eric Giguere, Publisher Sun). Tips:

http://developer.java.sun.com/developer/J2METechTips/2001/tt0725.html
Flicker-free graphics with the Mobile Information Device Profile (Page last updated July 2001, Added 2001-08-20, Author Eric Giguere, Publisher Sun). Tips:

http://portals.devx.com/Nokia/Article/6218
J2ME game building (Page last updated April 2002, Added 2002-05-19, Author Dale Crowley, Publisher DevX). Tips:

http://www.onjava.com/pub/a/onjava/excerpt/wirelessjava_ch5/index3.html
MIDP GUI programming (Page last updated March 2002, Added 2002-03-25, Author Qusay Mahmoud, Publisher OnJava). Tips:

http://www.developer.ibm.com/library/articles/programmer/haggar_bytecode.html
Nice article on understanding bytecodes by Peter Haggar, Added 2000-10-23, Author of "Practical Java". Explains why a synchronized method is faster than a functionally identical synchronized block. (Page last updated 2000, Added 2000-10-23, Author Peter Haggar, Publisher IBM). Tips:

http://www.onjava.com/pub/a/onjava/synd/2001/08/15/embedded.html
Performance tuning embedded Java (Page last updated August 2001, Added 2001-08-20, Author Vincent Perrier, Publisher OnJava). Tips:

http://www.microjava.com/articles/techtalk/recycle
Reusing objects in embedded Java (Page last updated July 2001, Added 2001-07-20, Author Angus Muir and Roman Bialach, Publisher Micro Java). Tips:

http://www.microjava.com/articles/techtalk/recylcle2
Object recycling part 2 (Page last updated February 2002, Added 2002-02-22, Author Angus Muir and Roman Bialach, Publisher Micro Java). Tips:

http://www.microjava.com/chapter2
Chapter 2, "Java: Fat and Slow?", of "Java 2 Micro Edition: Professional Developer's Guide" referenced from http://www.microjava.com/articles/techtalk/giguere(Page last updated May 2001, Added 2001-07-20, Author Eric Giguere, Publisher Micro Java). Tips:

http://www.microjava.com/articles/techtalk/kvmprogramming
Porting to KVM (Page last updated February 2002, Added 2002-02-22, Author Shiuh-Lin Lee, Publisher Micro Java). Tips:

http://developer.java.sun.com/developer/TechTips/2000/tt0829.html
The Javap disassembler (Page last updated August 2000, Added 2001-04-20, Author Stuart Halloway, Publisher Sun). Tips:

http://www.joot.com/articles/practices.html
Good Java practices, some of which are good for performance. (Page last updated January 2001, Added 2001-01-19, Author Dave Jarvis, Publisher JOOT). Tips:

http://www.javaworld.com/javaworld/jw-03-2001/jw-0309-games.html
The performance of games on J2ME (Page last updated March 2001, Added 2001-03-21, Author Jason R. Briggs, Publisher JavaWorld). Tips:

http://developer.java.sun.com/developer/qow/archive/153/index.jsp
Minimizing space taken by HTTP downloads (Page last updated October 2001, Added 2001-10-22, Authors Gary Adams and Eric Giguere, Publisher Sun). Tips:

http://www.microjava.com/articles/techtalk/display?PageNo=1
Timers and low-level GUI display effects (Page last updated September 2001, Added 2001-10-22, Author Roman Bialach, Publisher Micro Java). Tips:

http://www.sys-con.com/java/article2a.cfm?id=732
J2ME apps, with a discussion of the needs to balance performance (Page last updated June 2001, Added 2001-07-20, Author Glenn Coates, Publisher Java Developers Journal). Tips:

http://developer.java.sun.com/developer/J2METechTips/2001/tt0416.html
Using Timers (java.util.Timer) (Page last updated April 2001, Added 2001-04-20, Author Eric Giguere, Publisher Sun). Tips:


Last Updated: 2024-12-27
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